This Calvin & Hobbes comic strip-- one of my favorites-- is taped above my desk to remind me of Thoreau's important maxim: "Simplify, simplify."
The strip contains only one word which is repeated once in each panel. The word never changes but its meaning does.
I am so inspired by the crystalline perfection of this structure, and so filled with admiration for its simple beauty, that I am going to skip my customary bloviation and shut up right here.
Saturday, June 21, 2014
Monday, June 16, 2014
JACK KIRBY'S FAKE ANATOMY
When the very first art teacher commanded the very first art student to learn anatomy, it began a long, long search for shortcuts.
![]() |
| Anatomical study from George Bridgman's life drawing class, 1911 |
Thousands of years later, art history is still littered with failed attempts at shortcuts on anatomy. Artists have tried concealing their ignorance by using heavy shadows or excessive random lines or a soft focus. They have tried concealing hands in pockets, or cropping pictures to exclude difficult parts, but their weakness shows through.
Yet, consider the drawings of Jack Kirby:
Kirby invented his own version of anatomy, and while it is often inaccurate, it seems just as persuasive as the genuine anatomy found in Bridgman, Vesalius or Muybridge.
Contrast the following study of deltoid, bicep and elbow from George Bridgman's life drawing class...
....with the same body parts in Kirby's drawing:
And that's the way it is with Kirby; there is a confidence and virility to his figure drawing that repeatedly powers him through awkward anatomical questions.
Of course, bluffing as often as Kirby did, sometimes his bluffs failed spectacularly:
![]() |
| The fine lines of inker Vince Colletta betrayed structural weaknesses more than bold brush strokes did |
Tuesday, June 10, 2014
THE SKETCHES OF RICHARD THOMPSON
Regular readers know that I am a big fan of the brilliant Richard Thompson. I recently had the pleasure of working with five other fans to compile a book on the Art of Richard Thompson, available from Andrews McMeel on Amazon this fall:
As we get closer to the release date, I will tell you about the book and its beautiful full color paintings and elaborate illustrations. But today I'd like to focus instead on the preliminary sketches and doodles that we found littering the floor of Richard's studio like used Kleenex.
You'll never get closer to Richard's happy genius than in these sketches, often discovered with footprints on them or crumpled and folded from being jammed into old boxes.
The following two sketches were for an illustrated version of Candide that never saw the light of day:
![]() |
| I am generally not a friend of cross hatching, but I have never seen anyone fling cross hatching onto the page with such audacity. |
Whether a face has been caricatured a million times or never, Richard's sketches seek out the most fundamental forms and designs from scratch:
![]() |
| Making even white porcelain look dynamic... |
![]() |
| …or a book on the floor look funny |
Many a timeless truth was drawn on paper that would have to be upped 3 or 4 grades to satisfy federal standards for toilet paper:
Monday, May 19, 2014
THEY'RE CLOSING MAX'S ART SUPPLY STORE
What causes artists to gather in one location or another?
How did Athens in the 4th century BCE become a center of cultural activity? What made Florence so appealing to artists in 15th century Italy? What brought artists to Paris or St. Petersburg in the 19th century, and why did so many artists gravitate to fin de siecle Vienna to sip from the "Sacred Spring"? Was it because of the quality of the light in these locations? The economic opportunity? Pixie dust in the tapwater?
Whatever the secret ingredient, it similarly lured hundreds of artists-- mostly cartoonists and illustrators-- to Westport, Connecticut.
Westport was an artist's community for much of the 20th century but it became the supernova of American illustration in the "Madmen" era of the 1950s and 60s. Lights blazed all night long in art studios around Westport where some of the hottest and most talented illustrators and cartoonists in the world worked long hours to satisfy the great demand for their art. It was not uncommon for an artist to climb into his (yes, almost always "his") fancy sports car at two in the morning to visit another artist's studio where they drank, compared notes and worked until dawn.
Westport became the home of the Famous Artists School where illustrators such as Norman Rockwell, Albert Dorne, Stevan Dohanos, Robert Fawcett, Ben Stahl, Harold Von Schmidt, Al Parker, Austin Briggs, Jon Whitcomb, Peter Helck, Fred Ludekens, and later Bernie Fuchs and Bob Peak performed a consulting role.
Art director Howard Munce, another resident of Westport, proudly wrote about his town:
Records show that at least 160 illustrators have lived and worked here. In the 1940s an influx of cartoonists from the Disney Studios migrated here, as did other illustrators from Chicago, Detroit and Cleveland. Later, the Famous Artists School brought a group of young artists to act as instructors.Westport was also the home of Walt Reed, founder of the modern discipline of illustration art history. Unlike other public libraries, the Westport Public Library offered massive filing cabinets of reference pictures for illustrators and cartoonists to use in their assignments.
And of course Westport also had Max's Art Supplies, the local art shop that sold the raw materials for those fabulous pictures, beginning in 1956.
| Some of Max's famous clientele, 1981 |
| Some of Max's famous clientele, 2006 |
Some of the talented artists who lived or worked in the Westport area included:
John Held, Jr.
Rose O'neill
Arthur Dove
Everett Shinn
William Glackens
Paul Cadmus
Henry Raleigh
Leonard Starr
Albert Dorne
Harold von Schmidt
Kerr Eby
Guy Pene du Bois
Leland Gustavson
Ben Stahl
Steven Dohanos
Tom Lovell
Al Parker
Austin Briggs
Robert Fawcett
Bernie Fuchs
Stan Drake
Fred Otnes
Mark English
Whitney Darrow
Robert G. Harris
Mel Casson
Alex Raymond
Randall Enos
Jim Sharpe
Ward Brackett
The creative energy and talent that these artists and their peers poured into thousands of pictures for all the top accounts was truly astounding-- the challenges, the craftsmanship, the fierce competitions, the innovations. This was a remarkable site. And now the moving finger, having writ, moves on.
When Bernie Fuchs died in 2009 I was contacted by a young reporter working for the Westport newspaper, looking for background information for an obituary. As I described Bernie's era the reporter said, "Oh, yeah... I remember now. Somebody once said that some artists lived around here."
![]() |
| In the salad days: Fuchs with Porsche, beautiful wife and large home with studio. |
And today we received the word that Max's Art Supplies is closing for good.
Monday, May 05, 2014
STYLE
Where does style come from?
Frederick Taubes (who was a real smart guy) wrote that an artist's personal style "seems to stem from geography, climate, diet and other factors." Some people speculate that "other factors" might include eye disease.
Others suggest that that stylistic distortions might be an artist's way of covering up for technical weaknesses. For example, illustrator Seymour Chwast, who draws with a flat, simplified style, stated that he avoids pictures "that require craftsmanship and a drawing ability that I do not have." Illustrator Edward Sorel, famous for drawing with loose swirls, said “I have never had the confidence that I could draw.... To me, a person with drawing skill is a guy who can sit down to a piece of paper and draw upon his familiarity with the body and with gesture, and do whatever he wants to do...”
But ahhh, when an artist possesses the skill to "do whatever he wants to do,” and uses that skill to develop a personal style out of strength rather than weakness, the result can be a joy to behold. It becomes a full throated expression of the artist's personal reaction to the world's forms and colors.
Which brings me to Carter Goodrich.
Goodrich is one of those artists with the formidable drawing skill to do whatever he wants. The following Forbes cover from 1989, an illustration of Europeans courting the Russian bear...
![]() |
| Note the marvelous spread of her haunches-- a masterful touch, one that would escape a less imaginative artist. |
Unlike many artists with great technical skill, Goodrich never seems to have been tempted to waste his abilities on hard realism. Instead, he knew to follow his imagination and his powers of observation into a distinctive personal style. His wide faces, exaggerated bodies and distinctive palette have made his work instantly recognizable to readers of the New Yorker:
More of Goodrich's delicious style is displayed in this illustration from The Emperor's New Clothes:
![]() | |||
| Weird hairdos and faces, extravagant gestures and bizarre fabrics all given credibility by excellent drawing. |
Goodrich is such a master of visual story telling, he is free to take liberties with accuracy:
In the following detail, note how Goodrich conveys speed with just the direction of those pencil strokes in the shadow of the hockey player, or how the white trail of that one skate dramatizes the ominous, searching approach, or how Goodrich directs our attention to that puck by engineering the highest contrast spot in the picture (a dense black shape framed in a white window) or how effectively he uses that foreshortened purple hockey stick to establish the spatial relationship with the goalie. Brilliant.
With such a rich assortment of tools at his disposal, Goodrich doesn't need to worry about drawing that front skate accurately in order to be understood. He has the freedom to play games with the foot (exaggerate it or draw it like a tiny stump) with no risk of confusing anyone. Similarly, he can disconnect that pelvis and make the skater look like a sack of bowling balls hurtling down the ice. The audience still gets it because Goodrich maintains such exquisite control over the image in other respects.
You can't just take such liberties; if your style is genuine you have to earn them.
Goodrich has not only earned his freedom, he knows how to put it to good use.
Wednesday, April 30, 2014
DEAN CORNWELL PAINTS A NEWSPAPER
The next design was created by illustrator Dean Cornwell:
So was this one:
And this one:
Unlike Arp, Cornwell put his designs to use in order to achieve something addiitonal:
![]() |
| Original from the Kelly collection of American illustration. Note the first design in the crook of the man's elbow |
In my view, Cornwell's abstract designs are at least equal to Arp's, yet Arp is celebrated in museums around the world, while Cornwell is not. The reason for Arp's fame is not so much the appearance of his designs but the concepts behind them. As the Museum of Modern Art explains, Arp's designs were part of "a search both for the absolute and also for a new order, following the disorder and chaos of war." Cornwell's designs, on the other hand, were mere illustrations of some potboiler about a sobbing dame.
How should we compare the two artists?
Cornwell's art was able to communicate with multiple audiences at multiple levels, both high and low. Many of today's critics turn up their noses at art that is accessible to "low" audiences; they tend to rate such work at the lowest of those levels. Yet, Shakespeare kept the uneducated crowds titillated with violent melodramas and overheated romances, while simultaneously employing some of the most lovely and elegant prose the world has ever seen.
As for Arp, his claim to "search both for the absolute and also for a new order" may gain him access to certain social venues, but does anyone over the age of 21 seriously believe his designs contribute useful insight to these philosophical problems?
Illustrator Bernie Fuchs referred to this painting as "the picture of the guy with the newspaper." It apparently escaped his attention that the subject of the picture was a young woman breaking down in tears in an office before two officials. But then, it really doesn't matter. What interested Fuchs was the way Cornwell flattened the shape of the newspaper to create an important abstract compositional element with rich colors unrelated to the form, then highlighted it with a graceful white swoosh. That swoosh serves two purposes: an insightful representational feature that restores three dimensionally and a compelling abstract shape.
.jpg)
I've been to a lot of museums, but I've never seen anything by Arp that I like as much as Dean Cornwell's newspaper.
Monday, April 07, 2014
THE BILLION MISSING ART WORLDS
Last month's remarkable discoveries about the big bang have all right-thinking people pondering the impact of this news on illustration art.
![]() |
| from Scientific American |
At the moment of the big bang, the universe exploded into two kinds of particles: matter and anti-matter. For each particle of matter there was a corresponding particle of anti-matter. As soon as the two particles touched, they annihilated each other.
Thus, in one huge cosmic conflagration matter nearly crackled out of existence. Anti-electrons canceled out electrons. Anti-neutrons cancelled out neutrons.
If the number of matter and anti-matter particles had been equal, there would be no matter left anywhere in the universe. However, scientists calculate that for every billion pairs of matter and antimatter particles, there was one extra particle of matter left over. That tiny imbalance is why any matter remains today (Scientists at the Stanford linear accelerator note, "to that particle we and the stars owe our existence).
Art owes its existence to that particle too. All the art that we have ever known is merely leftovers. A billion times more potential art vaporized at the moment of creation. This raises many profound questions. For example: why was the comic strip Nancy spared?
And did the particles that would later become Jeff Koons re-emerge from the inferno unintentionally, like some sort of cosmic acid reflux?
![]() |
| Jeff Koons, "Waterfall Couple" |
And performance art-- are we sure that isn't really anti-matter in disguise?
But most of all, this presents an opportunity to reflect on the potential worlds of art that vanished as the universe came into being. Alien arts of epic greatness, evanescent shapes with evolving meanings, images sculpted of pure light... a billion times more art than we have ever experienced, and a billion times different.
Of course, some things could never ever happen, even in a billion alternative art worlds, such as rapidograph pens that don't clog. But here are a few suggestions for what might have been lost in the instant that followed creation:
1. Access to the absolute: Our one billionth particle of matter left us with a physical universe which severely limits the characteristics of our art, such as its size or color or permanence. If an artist wants to convey something absolute or universal, such as making a mark that is totally dark or infinitely long, the artist's only recourse is to imply those characteristics using symbols or suggestions. (For example, artists create the illusion of an infinite mark by making a short mark on a relatively small piece of paper.) We are similarly limited to the colors on the light spectrum that our eyes can see, or the sounds our ears can hear. Like a composer confined to the notes of the scale, we can only work our way up so high before we must circle back down again.
I don't know about you, but I am pretty convinced that one of the alternative realities that died at the birth of the universe would have enabled us to slip these limitations. So much of the effort of art involves developing persuasive ways to lie about the things that are physically unattainable. If matter had formed differently, in a way to make them attainable, it would certainly have put our conceptual side to the test.
2. Healing the rift: Our world evolved with a gap between human consciousness and the surrounding physical world. As a result, our art has always been split: we live with vexing dichotomies we cannot resolve, such as the fissure between perception and reality, between form and content, between mind and body, even between faith and reason. This schism runs right through the middle of our culture, and perhaps it is part of the reason we struggle to make art. But I'll bet we wouldn't have to struggle so damn hard if a different set of particles had survived the big bang.
3. Coming home: Last of all (and this could be the biggie) art might be more enriching and meaningful if it was integrated into our lives the way the bower bird decorates its nest with artistic ingredients. Instead, art for us is mostly something we perceive separately. It is framed on a wall or presented on a stage. We don't appreciate the design and colors of a Brillo box in the store until Andy Warhol places it on a pedestal at an art gallery. Then we see it with new eyes, at least for a short time. Art about love or sex or joy or hate always suffers if it is attempted during the lived experience. Our art requires us to step back from the primacy of experience and apply various filters. The particles that would have enabled us to bring art home into the moment of experience probably burned up at the beginning of the universe.
If you have any thoughts on what else we lost or how we might get it back, I'd be interested in hearing them.
Subscribe to:
Posts (Atom)










































.jpg)




